Home  >  

Ender Lib: faking threading in Flash

Author photo
| | Comments (1)
AddThis Social Bookmark Button

My fellow developer and friend John Blanco got bored over the weekend and wrote a library for creating and maintaining (fake) thread processes in AS3 for the Flash player. He's calling it Ender Lib, presumably after the great Orson Scott Card series, and you can find the library on Google code and official launch on his blog.

Java developers will feel right at home in John's code. It uses an "IRunnable" interface and implements the normal "yield" structure on a "Thread" class. While true threading currently isn't possible in the flash player, Ender lib will let you program like it is.

Ender Lib is in version 1.0, so expect to find a few minor bugs. If you're motivated to help work on Ender lib, feel free to sign up on the Google code page or contact John directly via the comments on his blog.

Read more from RJ Owen. RJ Owen's Atom feed rjowen on Twitter

Comments

1 Comments

flo said:

that's really great! could replace some creepy event constructions.
thank you for the tip!

Leave a comment


Tag Cloud

Poll: Mobile Features

What feature do you use most on your mobile phone?

Vote | View Poll Results | Read Related Blog Entry

Latest Features

Recommended for You

@InsideRIA on Twitter

Archives

  • Or, visit our complete archive.  

About This Site

Welcome to the premiere community site for all things RIA sponsored by O'Reilly Media and Adobe Systems Incorporated.