Comments

6 Comments

daniel said:

Nice, no the question

some Code?

thanx

AS3Developer said:

Great, but... sorry, this is slow and laggy a littlebit.

@daniel - I doubt you would get code out of them since I'm sure they're developing this for a client

And I agree with the other comment, too slow and laggy to be properly useful. I'm sure it's useful in some way but I can't see the user seeing it as a great UI experience.

I'd rather wait until Adobe updates AIR or Flash in general to support the multi-touch features of Windows 7. Then some fun kiosk type applications could be created.

Andrew Trice said:

Thanks Rich! Sorry, no source code. It's just R&D to push the limits of whats capable in AIR out of the box. It's not at the maturity of MS Surface or Windows 7's built in mutli-touch features, and I can only get it to support a limited set of gestures (it's really only a single mouse input). To get absolute precision, you need to use a true multi-input mechanism, which Flash/AIR do not yet support. For now' you'd need to use a low-level OS process connecting to the AIR app via a socket to get absolute precision on there. I'm sure Adobe will come out with integrated multi-touch support though...

Rahmat Hidayat said:

Is nice to see a lot of people pushing the flash beyond its boundary

Joe said:

Or just use WPF for native support of gestures etc.

Leave a comment


Tag Cloud

Question of the Week: Dream App

If you had an unlimited budget and unlimited resources what application would you build and why would you build it?

Answer

Latest Features

Recommended for You

@InsideRIA on Twitter

Archives

  • Or, visit our complete archive.  

About This Site

Welcome to the premiere community site for all things RIA sponsored by O'Reilly Media and Adobe Systems Incorporated.