Blogs

Chris Griffith
Flash Catalyst Beta 2: New Features
With the release of the Flash Catalyst Beta 2, the public gets its next look at Adobe’s rapid prototyping tool. The application has continued to mature since the last release. Here is a brief rundown of some of the features...
Tom Barker
So after writing in one of my early articles about how once you've found a company that you consider a home that you should invest your time wisely and take advantage of the company's tuition reimbursement benefits, I decided to...
Garth Braithwaite
Summer of Flash Episode 12 - David Macy and NJ
David Macy (Senior PM for Illustrator) and NJ (Product designer and developer on Flash Catalyst) join us to talk about using Illustrator in RIA workflows. We also discuss the keynote from FOTB and upcoming MAX announcements. Experts: Leif Wells,...
Amy Blankenship
Easy Flex Skinning with Fireworks CS4
I'm as excited as anyone about the prospect of Flash Catalyst, but I recently discovered that skinning in Flex 3 is down right easy. When I first was learning Flex, I had Studio 8, so I managed to completely overlook...
Chris Gross
Potomac - Bringing OSGi Modularity to Flex
OSGi is taking over the Java world. The modularity features offered by OSGi have become so popular that it seems like all the major Java enterprise applications and frameworks have adopted OSGi or have plans to. Products and frameworks such as Eclipse (and therefore Flex Builder), Spring, Websphere, Guice, Weblogic, and JBoss all use OSGi. Even organizations such as NASA have adopted OSGi. So what is OSGi and why is it so popular? This article will try to answer those questions and introduce you to Potomac - the new OSGi inspired framework for Flex.
Raymond Camden
jQuery and AIR - Moving from web page to application (2)
Earlier this week I blogged about a new jQuery based AIR project, Hangman. In the first blog entry I talked about the game and the jQuery code behind it. One of the main problems with the code in that entry though is that it really isn't an AIR application. I mean sure it makes use of the AIR framework. Sure it's an AIR application technically. But none of the code actually did anything - well, AIR like! We can fix that don't you think? As a followup I discuss modifying my Hangman game to make use of a database of words.
Mike Slinn
James Ward surprised us today with a patch for Flex Builder 3 that makes it work with Eclipse Galileo SR1. James solved the dreaded "An internal build error has occurred" problem. His solution was to replace ProblemManager with his...
Greg Brown
Building a

I recently came across this article comparing the implementation of a simple "slide gallery" application in Flash and Silverlight. I was inspired to try to replicate the application's behavior in Apache Pivot. The results of my efforts are in this post:

Raymond Camden
This blog entry discusses a new jQuery-based AIR game, Hangman. It doesn't yet make much use of the AIR platform, but further enhancements will demonstrate how we can effectively use jQuery and AIR together.
Joel Hooks
AS3 Object Oriented Concepts: Polymorphism
This article is not about werewolves or other shape-shifting creatures. Polymorphism is an object-oriented concept. Perhaps THE object-oriented concept. For a language to truly support object-oriented paradigms, it must provide developers with the ability to implement polymorphic objects. Luckily for us, Actionscript 3 meets this criteria. This article is an introduction to polymorphism and how you can utilize the concept to build stronger applications, promote code reuse, and more easily unit test your code.



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