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<title>InsideRIA</title>
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<updated>2009-10-21T13:00:00Z</updated>
<subtitle>InsideRIA.com is an online community developed by O’Reilly and sponsored by Adobe Systems Incorporated. Our goal is to create an invaluable resource for information on the ever-changing state of design and development of rich Internet applications (RIAs).</subtitle>
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<entry>
<title>Decorator Design Pattern</title>
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<id>tag:www.insideria.com,2009://34.37802</id>

<published>2009-10-21T13:00:00Z</published>
<updated>2009-10-21T13:00:00Z</updated>

<summary>The goal of this article is to help you gain a better understanding of the Decorator design pattern.  The Decorator pattern is used to attach additional responsibilities to an object at run time dynamically. Decorators provide a flexible alternative to subclassing to extend the functionality of classes in a hierarchical relationship. The Decorator design pattern utilizes an important OOP concept known as the open closed principal. This means that classes are open to extension but closed for modification. The Decorator pattern also uses the concept of composition, another very powerful OOP concept.</summary>
<author>
<name>Sean Moore</name>

</author>

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The goal of this article is to help you gain a better understanding of the Decorator design pattern.  The Decorator pattern is used to attach additional responsibilities to an object at run time dynamically. Decorators provide a flexible alternative to subclassing to extend the functionality of classes in a hierarchical relationship. The Decorator design pattern utilizes an important OOP concept known as the open closed principal. This means that classes are open to extension but closed for modification. The Decorator pattern also uses the concept of composition, another very powerful OOP concept.
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<entry>
<title>Overview of Flex 4 (Gumbo)</title>
<link rel="alternate" type="text/html" href="http://www.insideria.com/2009/06/overview-of-flex-4-gumbo.html" />
<id>tag:www.insideria.com,2009://34.35314</id>

<published>2009-06-01T07:00:03Z</published>
<updated>2009-06-01T07:00:03Z</updated>

<summary><![CDATA[The goal of this article is to help you gain a better understanding of the stimulating new features and improvements that will be available in Flex 4, code named &#8220;Gumbo.&#8221;&nbsp; Exciting changes are being made to the Flex framework that: enable sophisticated and powerful skinning capabilities, increase productivity for developers and harness the myriad of new features available in Flash Player 10. Example source code is included with the article to demonstrate the new skinning features coming in Flex 4.]]></summary>
<author>
<name>Sean Moore</name>

</author>

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<![CDATA[The goal of this article is to help you gain a better understanding of the stimulating new features and improvements that will be available in Flex 4, code named &#8220;Gumbo.&#8221;&nbsp; Exciting changes are being made to the Flex framework that: enable sophisticated and powerful skinning capabilities, increase productivity for developers and harness the myriad of new features available in Flash Player 10. Example source code is included with the article to demonstrate the new skinning features coming in Flex 4.]]>
</content>
</entry>

<entry>
<title>Round up of ActionScript 3.0 and Flex optimization techniques and practices</title>
<link rel="alternate" type="text/html" href="http://www.insideria.com/2009/04/51-actionscript-30-and-flex-op.html" />
<id>tag:www.insideria.com,2009://34.36034</id>

<published>2009-04-23T13:00:00Z</published>
<updated>2009-04-23T13:00:00Z</updated>

<summary>A homework assignment I was recently given for a Java programming class involved a competition to see who could create the most optimized implementation of an interface which was provided by the instructor. It was a challenging and very fun assignment that I think the whole class enjoyed. I didn&#8217;t win the competition but still came out a winner because of my heightened interest in application optimization and performance tuning that I gained. </summary>
<author>
<name>Sean Moore</name>

</author>

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A homework assignment I was recently given for a Java programming class involved a competition to see who could create the most optimized implementation of an interface which was provided by the instructor. It was a challenging and very fun assignment that I think the whole class enjoyed. I didn&#8217;t win the competition but still came out a winner because of my heightened interest in application optimization and performance tuning that I gained. 
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